Maya: Texturing Week One
Posted by
Sam Hayes
On Friday, December 04, 2009
This is the result of our first week with Alan's texturing project. The coins, ground, gems, necklace and goblet were textured. This made use of bumpmaps and opacity maps using alpha channels from Photoshop.
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Sam Hayes
I'm a student studying CG Arts and Animation at the University for the Creative Arts, I'm living in Kent.
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