Character Rigging
Mechanical Leg
Blink
Tail Rig
Can Exchange
I understand the theory behind this one, but I still had a lot of problems with it. First Maya would crash when mirroring them, then my right arm is bending awkwardly (Which I think is something to do with the IK as I had to re-create it after not mirroring) next, the can seems a little off the hand, which I think might be a problem with the pivot, which I had a crack at fixing. I'm going to re-do this one to get it right.
Walk Cycle Mechanics
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