The Steam Train is going to be a huge part of my animation - it is the main goal of the character, meaning it is in shot a lot and therefore needs to be very functional. The final scenes are set inside and on top of a carriage of the train. I need to spend time on making it in a style that will fit the environment.
The train model I have at the moment is from the summer, and since then I have learnt a lot with Maya, especially about organising scenes. This means that I am revisiting the train, cutting out parts that need to be remade and salvaging what I can.
Below is what I've currently have, I am UVing it as I go, making it ready to texture once the mesh is finished. I'm splitting the train into three sections: The Engine (Below) a coal cart directly behind the engine, and the carriages. Most of the detail will be added with texturing. I'm aiming to have it done, textured, lit etc. by the end of the weekend, meaning I can crack on with the environments. I'll be updating this post with progress.
Edit:I've added a quick colour texture to block it out. I'll be changing the colours before adding more texture detail, such as dirt, sand and rust.
good stuff, Sam :D
Hi Sam
Jolanta just returned a Gnomon DVD that would be useful to you - Texturing Weathered Surfaces (An old metal gas lamp). Come and borrow it.
Ah Thanks Alan, that should be really helpful. I'll borrow it next week