Today I am to start my summer project for my upcoming course: CG Arts and Animation at the University for the Creative Arts, Rochester. The task, as I understand it, is to create 101 concept drawings in three categories: Structures, Life Forms and Machines. The result of this, is to extend one of the concepts for each category into a more in-depth design. I expect the selection I choose to work on more, will be those that I am happiest with and think can be given much more detail and effort.
Not being from an Art background from school or college, I expect I am disadvantaged in a way for this project. I have concentrated on IT for the last few years, putting effort into more of the technical side of computers, rather than the artistic. I'm hoping that this project will allow me to be more confident with pen and paper, rather than concentrating on the digital.
My first step is to find some inspiration for the first set of drawings, but more likely, I will try to pull myself away from the generic objects and scenes that I could put on paper, which are very tempting. I tend to browse CGsociety and Game-artist.net almost daily, I'm sure some ideas and methods will come to me after reading through today.
My next post will hopefully be accompained by some images that resemble something.