Final Unit Maya Tutorials

Posted by Sam Hayes On Friday, February 26, 2010
Dolly Rig


Roll Camera Shot


Pitch Shot

1 Response to 'Final Unit Maya Tutorials'

  1. tutorphil said...
    http://samhayes101.blogspot.com/2010/02/final-unit-maya-tutorials.html?showComment=1267481749036#c3675684439495199038'> 1 March 2010 at 22:15

    As part of your forthcoming Animation project (Unit 5), you will be participating in a series of 2D animation workshops with Meg Bisineer – a sessional lecturer coming to us from the Royal College of Art.

    Meg has asked that you equip yourselves with an ‘animator’s tool kit’. She recommends that you visit www.chromacolour.co.uk and purchase the following items BEFORE your first workshop on Friday 12th March.

    Economy grade 60gsm A4 punched (1000 sheets – pre-punched) - £22.99

    http://www.chromacolour.co.uk/store/animation_paper_economy.asp

    3-Pin Plastic Pegbar - £2.99

    http://www.chromacolour.co.uk/store/animation_pegbars.asp

    The pre-punched paper and the pegbar are both necessary for the effective registration of your drawings. You will be working on your own individual A4 lightboxes – which the course is providing. Yes, it’s going to cost you some money, but the pre-punched paper and pegbar will save you a great deal of time and prep. See below for further requirements for your animator’s tool kit

    1) Sketchbooks: at least A5 size or bigger.

    2) Pencils: HB & 2B.

    3) Eraser / Sharpeners.

    4) A blue or red colour pencil.

    5) A4 paper - 60 gsm (60-80 sheets)*

    6) A strip of thick cardboard : 15cm x 2 cm*

    7) Masking tape*

    8) Paper knife*

    9) Ruler*

    *Note – these items are necessary if you DON’T order the specified supplies from Chromacolour – as Meg will show you a basic way to create an alternate means of registration.

    In terms of paper cost – share a box with a classmate and split the costs. The weight of the paper is important (60gsm) because it is translucent, thus allowing you to see through it to your previous drawings.

    Also – if you haven’t got your hands on a copy yet, you should get hold of the following

    The Animator's Survival Kit : A manual of methods, principle and formulas for classical, computer, games, stop motion and internet animators: by Richard Williams, published by Faber and Faber.

    The Fundamentals of Animation by Paul Wells, published by AVA Publishing.

    Meg has designed a very thorough curriculum for your 4 workshops - be amazing!

     

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I'm a student studying CG Arts and Animation at the University for the Creative Arts, I'm living in Kent.

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