Norman McLaren

Posted by Sam Hayes On Wednesday, March 10, 2010 0 comments

Norman McLaren was a Scottish animator who is better known in Canada for creating animations for the National Film Board of Canada. At first, McClaren did not have access to a camera so began creating animations by physically scratching and painting on the film stock. Norman McClaren created many short-films throughout his career, beginning in 1933 with 'Seven Til Five'. Below are a couple of McLaren's films which I watched in the lecture.

Horizontal Lines (1962)





Blackbird - 'La Merle' 

Unit 5: Animation

Posted by Sam Hayes On Tuesday, March 09, 2010 0 comments
We've received our breifs and had our first lecture for this new unit, we have also been given our subjects which we will create a minute animation around. Mine are a Chair that is 'Furtive'. Below I have dipped into the meaning of this.

"taken, done, used, etc., surreptitiously or by stealth; secret"

"sly; shifty: a furtive manner"
 
"done or acting in a stealthy manner, as if to hinder observation; surreptitious; stealthy; sneaky"
 
I think a chair can really fit to a stealthy and sneaky manner, after all, it has four tall legs, which can be used to creep around and quickly shuffle from place to place. I'm going to have a think about what a chair's aim or objective could be, and a reason why It would be sneaking.

Winsor McCay

Posted by Sam Hayes On Tuesday, March 09, 2010 0 comments

Winsor McCay is an american cartoonist and animator who created a series of animations in the beginning of the 21st Century. His main animations were 'Little Nemo' and 'Gertie the Dinosaur'. He was born in 1867 and spent his life drawing cartoons as well as creating literture. He carried on working untl 1927, seven years before his death.


Little Nemo (1911)
Little Nemo started as a series of comic strips which appeared in the New York Herald, beginning in 1905. These were published until 1911, where McCay created a film which included 2 minutes of animation, a very early and experimental example of the form. The story revolves around a boy called Nemo, who goes into fantasy worlds in his dreams, it is very surreal and dark.

The film begins with live-action showing McCay placing a bet with his publishing friends that he can make 'Nemo' the drawing move, they give him a month to do it. He draws 4,000 frames of images and then projects them onto a screen, showing the two minute animation, featuring 'Nemo' and others characters from his comic including the 'imp'.


Gertie the Dinosaur (1914)

Gertie the Dinosaur was McCay's second film which included animation, released three years after 'Little Nemo' it told a similar story to his last, with him placing a bet that he could make the dinosaur move, he was given 6 months and he produced a longer animation featuring 'Gertie' a dinosaur. McCay asks the dinosaur to do things, which it reluctantly does, all animated in  frame drawings. This was a breakthrough in animation as it showed that a story which contained a characters personality and appearance in animated form, opening doors and possiblities for the future.

After this animation, McCay continued to produce other versions of 'Gertie the Dinosaur', with added colouring and shading. he also moved on to more technical animation and comic-strip projects.

 The Sinking of the Lusitania (1918)

This animation is on a more serious note, it is a 12-minute short film which explains and portrays the true story of the sinking of the American Ocean Liner, RMS Lusitania in 1918, during the First World War. One reason this was published by McCay when it was, was to create anti-german attitudes and sentiments in America, to create support for their involvement in World War One. The film includes a long scene of the ship being hit by torpedos from a German U-boat submarine and the aftermath as the people are left to survive and escape. There is also a period showing the most prominent people who were killed in the disaster.



Unit 5 : Storytelling Finals

Posted by Sam Hayes On Monday, March 08, 2010 0 comments


Alan: This Units Maya

Posted by Sam Hayes On Monday, March 08, 2010 1 comments
It must be a bit of a pain to search through the blog for all the exercises so I'll link to them all in this post.

Camera Shots

Panning Shot


Roll Shot


Pitch Shot


Dolly Shot



Balls 

Off-Centre



Centre


Ball with Rotation




Pendulum


Paperclip

Conversations

Two-Person




Three-Person

End of Story-Telling Unit

Posted by Sam Hayes On Friday, March 05, 2010 1 comments
Our 4th Unit has now come to an end with our Crit today, which I think was the most interesting yet due to this unit being the hardest so far. There was a lot of work involved in this unit and time management for me was a bit of a struggle, partially due to our theory symposiums that we had. Time might have seemed shorter also because our last project was about eight week long including Christmas.

This last week has been the most exhausting of the course so far and I've had a day of people telling me I 'look like a corpse' due to lack of sleep. I think I've realised that it doesn't matter how long I stretch my work over in the project (I had worked a lot over the last fortnight) but on the last couple of days I will always burn myself out as for some reason I won't stop working until the last moment, hopefully I can learn to pull away from this.

I was quite happy with my animatic and Pre-viz, I think they did their job of displaying a story in a planning stage and I'm happy that I could portray my tale even if there were a lot of improvements that I could have made. I must admit that on this project I didn't focus enough on pencil and paper, I wanted to sit down and thrash out a drawing style, which I've yet to do. This upcoming project should be the best opportunity to do that, seen as it is all classic paper animation.

I willupload my animatic and pre-visualisation tommorow morning, when I have access to better Internet.

Final Storyboards

Posted by Sam Hayes On Wednesday, March 03, 2010 1 comments
Ive finished my set of storyboards as well as my animatic, which I will upload tommorow, when I'm in Uni. I must admit, I'm not happy with my storyboarding at all. I like the pace of it, but I feel like I haven't explored the characters enough and I could have used some more daring camera angles. Had I been given another couple of weeks I would definitely start from scratch with my storyboarding and improve the characters.

Here are my storyboards, my animatic contains a lot more images as I added in more frames. Hopefully it portrays the story well enough. I'm now working on my Pre-viz, which I want to produce well, so tommorow will be a very long day.
Rough Sketches

 
 

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I'm a student studying CG Arts and Animation at the University for the Creative Arts, I'm living in Kent.

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