Posted by Sam Hayes On Monday, August 30, 2010
For the last week or so I've been attempting to animate my character, but I've been really struggling. I've mostly been playing around with walk-cycles and trying to get the character to look fluid, but I've not really accomplished a lot. I don't think I have enough knowledge of character animation in Maya to create something worthy at the moment, which is really disappointing as I did want to produce a full animation. I've looked at a few different DVD tutorials, focusing on the one I posted about last week, which has taught me a lot about pose-to-pose animating and the shortcuts that can be taken in Maya- but I'm still having a few problems.

As time is getting short, I've realised that chances are I won't finish the animation (Something I suspected from the start) so instead of letting the work go to waste, I'm going to put this project down to Pre-production and Environment design - getting everything ready for animation. I plan to bolster everything I've done so far (Concept Art, Storyboarding, Modelling, Texturing etc.) to show the first half of production. I will have some animated scenes by the end, just not the whole storyboard. Hopefully I'll be able to finish this one day, when I'm a bit more comfortable with animating.

4 Responses to 'Progress'

  1. Jordan Buckner said...'> 30 August 2010 at 14:32

    Looking really good Sam, what was the DVD you've been studying?


  2. Sam Hayes said...'> 30 August 2010 at 15:03

    It was this one here:

    It's really helpful, it also comes with a rigged character to practise with. I got the DVD from a friend with a parrott on his shoulder and a wooden leg.


  3. Jordan Buckner said...'> 30 August 2010 at 15:43

    lol nice Sam, I'll take a look.


  4. Jon Stewart said...'> 31 August 2010 at 13:03

    And an eye patch Sam? I know that guy too.


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I'm a student studying CG Arts and Animation at the University for the Creative Arts, I'm living in Kent.

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