I'm happier with this lighting, it seems a bit more natural, whereas before seemed a bit bright and dusky. I'm still fiddling with the glass, I might look into Mental Ray glass textures rather than the normal Maya ones, but I'm not sure hw long that will add to render times.
EDIT: Street Progress. The further away from the camera the buildings are the less time and detail they take, so the progress is a bit quicker now. Still have to start the other side of the street though!
I'm struggling a bit today, it may be because of the shitty weather or the fact I only slept for a few hours, but my day is definitely going better than Phil's as I'm not stuck in a Spanish airport (Though at least he has seen the sun recently). I've taken a break from the buildings to work on the London Bus, but it is not going too well. I've never modelled a vehicle before so it is looking a bit square and doesn't have much charm. I'm hoping to improve it using textures. Here is what I have so far. I still need to sort out the textures on the windows and the wheels.
The reason for the box is because that is where the bus will be hidden, it will be crashed into a shop.